Here are Six Reasons to Use ActionScript 3.0


Listed below are what kotz con­sid­ers to be the pri­mary ben­e­fits of learn­ing to use Action­Script 3.0. AS3 is gen­er­ally 10 times faster, as long as you don’t do any­thing stu­pid :tb: . Its syn­tax is more stan­dard, and it uses new sys­tems like the dis­play list and the DOM3 event model that make AS eas­ier to man­age. And it’s eas­ier to imple­ment object ori­ented pro­gram­ming, with class and base class def­i­n­i­tions of sym­bols and the doc­u­ment class. Oh, and you can try and catch run­time errors! How about them apples?

1. Your skills will be in high demand

All major Flash work is now exclu­sively being built in Action­Script 3.0.

2. Every­thing you build will be faster

If you want your project to look and per­form at its best, mov­ing to Action­Script 3.0 is the ulti­mate way to achieve this goal.

3. There’s an abun­dance of new APIs

When you use Action­Script 3.0, your Flash tool­box is not only much fuller, it is also bet­ter organized.

4. The dis­play list rocks

The new dis­play list in Action­Script 3.0 is a straight­for­ward mech­a­nism that han­dles how visual assets are ren­dered in your movie. Once you start using it, you’ll won­der how you ever devel­oped a project with­out it.

5. The object-oriented struc­ture is better

The new fea­tures in Action­Script 3.0 make your code more mod­u­lar, read­able and extendable.

6. It’s more enjoy­able to work with Action­Script 3.0

Action­Script 3.0 does take a bit of get­ting used to, but the rewards are well worth the effort.

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Here are Six Rea­sons to Use Action­Script 3.0, 5.0 out of 5 based on 1 rating

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